improving trace() in flash

on the Flash team blog Mike Chambers is soliciting input on improving the trace() functionality in Flash. He seems to have gotten a few insightful comments in response. Personally, I’m on side with the keep it simple type feedback however Authorware has a couple of handy Trace() options that I tend to use a fair bit:
Trace(#off) causes any subsequent traces to be ignored until Trace(#on) is called.
Trace(#clear) clears the contents of the trace window.

Could it be that Flash has a few things left to learn from good old Authorware?

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